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AAAI
2006
13 years 8 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
AI
1998
Springer
13 years 6 months ago
Model-Based Average Reward Reinforcement Learning
Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
Prasad Tadepalli, DoKyeong Ok
ICDM
2008
IEEE
160views Data Mining» more  ICDM 2008»
14 years 1 months ago
Direct Zero-Norm Optimization for Feature Selection
Zero-norm, defined as the number of non-zero elements in a vector, is an ideal quantity for feature selection. However, minimization of zero-norm is generally regarded as a combi...
Kaizhu Huang, Irwin King, Michael R. Lyu
NN
2008
Springer
201views Neural Networks» more  NN 2008»
13 years 6 months ago
Learning representations for object classification using multi-stage optimal component analysis
Learning data representations is a fundamental challenge in modeling neural processes and plays an important role in applications such as object recognition. In multi-stage Optima...
Yiming Wu, Xiuwen Liu, Washington Mio
ESANN
2001
13 years 8 months ago
Learning fault-tolerance in Radial Basis Function Networks
This paper describes a method of supervised learning based on forward selection branching. This method improves fault tolerance by means of combining information related to general...
Xavier Parra, Andreu Català