This paper describes a method to obtain a closed surface that approximates a general 3D data point set with non-uniform density. Aside from the positions of the initial data point...
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
Point clouds are one of the most primitive and fundamental surface representations. A popular source of point clouds are three dimensional shape acquisition devices such as laser ...
The reconstruction of a surface model from a point cloud is an important task in the reverse engineering of industrial parts. We aim at constructing a curve network on the point c...
Kris Demarsin, Denis Vanderstraeten, Tim Volodine,...