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GECCO
2008
Springer
161views Optimization» more  GECCO 2008»
13 years 8 months ago
Neuro-evolution for a gathering and collective construction task
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
D. W. F. van Krevelen, Geoff S. Nitschke
IROS
2006
IEEE
152views Robotics» more  IROS 2006»
14 years 1 months ago
Locomotion Imitation of Humanoid Using Goal-directed Self-adjusting Adaptor
- We propose a novel framework for imitation learning that helps a humanoid robot achieve its goal of learning. There are apparent discrepancies in shapes and sizes among humans an...
Woosung Yang, Nak Young Chong, ChangHwan Kim, Bum-...
AAAI
2008
13 years 10 months ago
Spatial Scaffolding for Sociable Robot Learning
Spatial scaffolding is a naturally occurring human teaching behavior, in which teachers use their bodies to spatially structure the learning environment to direct the attention of...
Cynthia Breazeal, Matt Berlin
ICRA
2009
IEEE
111views Robotics» more  ICRA 2009»
14 years 2 months ago
Interactive learning of the acoustic properties of household objects
— Human beings can perceive object properties such as size, weight, and material type based solely on the sounds that the objects make when an action is performed on them. In ord...
Jivko Sinapov, Mark Wiemer, Alexander Stoytchev
GECCO
2005
Springer
175views Optimization» more  GECCO 2005»
14 years 1 months ago
Evolution of multi-loop controllers for fixed morphology with a cyclic genetic algorithm
Cyclic genetic algorithms can be used to generate single loop control programs for robots. While successful in generating controllers for individual leg movement, gait generation,...
Gary B. Parker, Ramona Georgescu