In this paper we present a syntactical approach for deriving real-time programs from a formal specification of the requirements of real-time systems. The main idea of our approach ...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Behavior Trees (BTs) are a graphical notation used for formalising functional requirements and have been successfully applied to several case studies. However, the notation curren...
One of the problems with Java for real-time systems is the unpredictable behavior of garbage collection (GC). GC introduces unexpected load and causes undesirable delays for real-...
In this paper we discuss a framework for modeling the 3D lung dynamics of normal and diseased human subjects and visualizing them using an Augmented Reality (AR) based environment...
Anand P. Santhanam, Cali M. Fidopiastis, Paul Dave...