We propose an architecture of an embodied conversational agent that takes into account two aspects of emotions: the emotions triggered by an event (the felt emotions) and the expre...
Abstract. There are two main traditions in defining a semantics for agent communication languages, based either on mental attitudes or on social commitments. In this paper, we tran...
This paper focuses on the foundational role of interactive epistemology in the problem of generating plans for rational agents in multiagent settings. Interactive epistemology dea...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategies of other agents, other agents’ reasoning about their strategies, and the ra...
In this paper, we extend our earlier work on modelling the mental states of PRS-like agents by considering the dynamics of belief and modelling of action attempts. The major constr...