The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Virtual worlds can allow conversational participants to achieve common ground in situations where the information volume and need for clarification is low. We argue in favor of th...
N. Sadat Shami, Thomas Erickson, Wendy A. Kellogg,...
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
—In this paper the first haptic display capable of applying a true impulse to the operator is presented. The applied impulse results in an immediate change of the user’s momen...
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...