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» Believability and Interaction in Virtual Worlds
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SI3D
1992
ACM
13 years 11 months ago
NPSNET: Constructing a 3D Virtual World
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...
WSC
2004
13 years 8 months ago
Characterizations and Relationships of World Views
We describe a characterization the three classical world views of event scheduling, activity scanning, and process interaction and discuss transformations among them. We believe t...
C. Michael Overstreet, Richard E. Nance
DIGITALCITIES
2003
Springer
14 years 22 days ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
ACMACE
2007
ACM
13 years 11 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
CHI
1999
ACM
13 years 11 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez