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» Believability and Interaction in Virtual Worlds
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JAIR
2010
142views more  JAIR 2010»
13 years 6 months ago
Context-based Word Acquisition for Situated Dialogue in a Virtual World
To tackle the vocabulary problem in conversational systems, previous work has applied unsupervised learning approaches on co-occurring speech and eye gaze during interaction to au...
Shaolin Qu, Joyce Yue Chai
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 24 days ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
KER
2008
121views more  KER 2008»
13 years 7 months ago
Simulating socially intelligent agents in semantic virtual environments
The simulation of synthetic humans inhabiting virtual environments is a current research topic with a great number of behavioral problems to be tackled. Semantical Virtual Environ...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
CHI
2008
ACM
14 years 8 months ago
Human-Currency Interaction: learning from virtual currency use in China
What happens when the domains of HCI design and money intersect? This paper presents analyses from an ethnographic study of virtual currency use in China to discuss implications f...
Scott D. Mainwaring, Yang Wang 0005
17
Voted
HICSS
1997
IEEE
118views Biometrics» more  HICSS 1997»
13 years 11 months ago
Social Interaction on the Net: Virtual Community as Participatory
The phrase "virtual community" is often used to describe long term, computer-mediated conversations amongst large groups. This paper suggests that such conversations may...
Thomas Erickson