Abstract. By adopting neurological theories on the role of emotions and feelings, an agent model is introduced incorporating the reciprocal interaction between believing and feelin...
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
ABL is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents - characters which express rich personality, and w...
Autonomous agents can help users by taking on a substantial workload, and performing tasks that are too complex for a human. However, in some systems complete autonomy is undesira...