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» Believability and Interaction in Virtual Worlds
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TIDSE
2004
Springer
14 years 28 days ago
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
Daniel Roberts, Mark Wright
COBUILD
1998
Springer
13 years 12 months ago
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, res...
Norbert A. Streitz, Jörg Geißler, Torst...
C5
2009
IEEE
14 years 2 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke
MOBICOM
1999
ACM
13 years 12 months ago
Next Century Challenges: Nexus - An Open Global Infrastructure for Spatial-Aware Applications
Due to the lack of a generic platform for location- and spatial-aware systems, many basic services have to be reimplemented in each application that uses spatial-awareness. A coop...
Fritz Hohl, Uwe Kubach, Alexander Leonhardi, Kurt ...
IWEC
2004
13 years 9 months ago
New Behavioural Approaches for Virtual Environments
We describe a new approach to the behaviour of 3D environments that supports the definition of physical processes and interactive phenomena. The work takes as a starting point the ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Paol...