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» Believability and Interaction in Virtual Worlds
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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 1 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
PDPTA
2003
13 years 9 months ago
Queryball: A New Model for Querying in Immersive VR Systems
— In this paper, we propose a powerful and convenient querying model, "Queryball", for users to query in immersive VR systems. In immersive VR systems, users expect int...
Chiemi Watanabe, Ayumi Osugi, Yoshifumi Masunaga, ...
IMC
2007
ACM
13 years 9 months ago
I tube, you tube, everybody tubes: analyzing the world's largest user generated content video system
User Generated Content (UGC) is re-shaping the way people watch video and TV, with millions of video producers and consumers. In particular, UGC sites are creating new viewing pat...
Meeyoung Cha, Haewoon Kwak, Pablo Rodriguez, Yong-...
GIS
2004
ACM
14 years 8 months ago
A serverless 3D world
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
Egemen Tanin, Aaron Harwood, Hanan Samet, Sarana N...
PCM
2005
Springer
82views Multimedia» more  PCM 2005»
14 years 1 months ago
Responsive Multimedia System for Virtual Storytelling
In this paper, we propose Responsive Multimedia System (RMS) for a virtual storytelling. It consists of three key components; Multi-modal Tangible User Interface (MTUI), a Unified ...
Youngho Lee, Sejin Oh, Youngmin Park, Beom-Chan Le...