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» Believability and Interaction in Virtual Worlds
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HAPTICS
2007
IEEE
14 years 2 months ago
The Effect of Virtual Haptic Training on Real Surgical Drilling Proficiency
This sketch presents the design and preliminary results of a study that investigates the transference of motor skills learned in a haptic-enabled virtual environment to performanc...
Christopher Sewell, Nikolas H. Blevins, Sumanth Pe...
CA
2003
IEEE
14 years 29 days ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
13 years 11 months ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford
CCIA
2007
Springer
14 years 1 months ago
Completing the Virtual Analogy of Real Institutions via iObjects
Electronic Institutions are regulated environments populated by autonomous software agents that perform tasks on behalf of users. 3D Electronic Institutions extend EI with 3D Virt...
Inmaculada Rodríguez, Maria Salamó, ...
SI3D
1999
ACM
13 years 12 months ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...