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» Believability and Interaction in Virtual Worlds
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VW
2000
Springer
128views Virtual Reality» more  VW 2000»
13 years 11 months ago
The World of Framsticks: Simulation, Evolution, Interaction
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
Maciej Komosinski
BIS
2008
152views Business» more  BIS 2008»
13 years 9 months ago
VIEW: A Framework for Interactive eLearning in a Virtual World
In the field of eLearning systems, several systems have been implemented in order to create a virtual university or virtual training center. By connecting several virtual universit...
Kamal Bijlani, P. Manoj, P. Venkat Rangan
VRCAI
2009
ACM
14 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
CSE
2009
IEEE
14 years 2 months ago
Virtually There: Exploring Proximity and Homophily in a Virtual World
— Virtual space eliminates the constraints of physical distances on communication and interaction. In this study, we examine the impact of offline proximity and homophily of play...
Yun Huang, Cuihua Shen, Dmitri Williams, Noshir S....
OZCHI
2009
ACM
14 years 2 months ago
You can be too rich: mediated communication in a virtual world
Internet-based virtual worlds (VWs) have emerged as a popular form of collaborative virtual environment. Most have offered only text chat for user communication; however several V...
Greg Wadley, Martin R. Gibbs, Nicolas Ducheneaut