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» Believability and Interaction in Virtual Worlds
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WWW
2001
ACM
14 years 9 months ago
Visitor awareness in the web
The World-Wide Web constitutes an activity space in which people set up and host places that are visited by others. To render web places such as homes, sites, and portals attracti...
Albrecht Schmidt, Hans-Werner Gellersen
VRML
2004
ACM
14 years 2 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
CHI
2010
ACM
14 years 3 months ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
MM
2009
ACM
199views Multimedia» more  MM 2009»
14 years 3 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko
ER
2004
Springer
161views Database» more  ER 2004»
14 years 2 months ago
Towards a Statistically Semantic Web
The envisioned Semantic Web aims to provide richly annotated and explicitly structured Web pages in XML, RDF, or description logics, based upon underlying ontologies and thesauri. ...
Gerhard Weikum, Jens Graupmann, Ralf Schenkel, Mar...