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IVA
2005
Springer
14 years 3 months ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
AH
2004
Springer
14 years 3 months ago
Location-Aware Adaptive Interfaces for Information Access with Handheld Computers
Adpating to user context versus adapting to individual user features or behaviour patterns has been a topic of recent discussion. We believe both types of adaptation are valuable a...
Golha Sharifi, Ralph Deters, Julita Vassileva, Sus...
PADL
2004
Springer
14 years 3 months ago
USA-Smart: Improving the Quality of Plans in Answer Set Planning
In this paper we show how CR-Prolog, a recent extension of A-Prolog, was used in the successor of USA-Advisor (USA-Smart) in order to improve the quality of the plans returned. The...
Marcello Balduccini
CA
1998
IEEE
14 years 1 months ago
Modeling and Deformation of the Human Body using an Anatomically-Based Approach
In this paper we propose a method to simulate human beings based on anatomy concepts. We believe that the closer our model is to reality, the better will be our results. Using thi...
Luciana Porcher Nedel, Daniel Thalmann
CBSE
2009
Springer
14 years 1 months ago
Domain-Specific Software Component Models
We believe that for developing applications in a specific domain, the best kindofsoftwarecomponent model touseis adomain-specificone. Wealso believe that current component models i...
Kung-Kiu Lau, Faris M. Taweel