The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
ABL is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents - characters which express rich personality, and w...
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
We propose a novel trap-based architecture for enterprise networks that detects “silent” attackers who are eavesdropping network traffic. The primary contributions of our work...
Brian M. Bowen, Vasileios P. Kemerlis, Pratap V. P...
Abstract. By adopting neurological theories on the role of emotions and feelings, an agent model is introduced incorporating the reciprocal interaction between believing and feelin...