The environment is an important but overlooked piece in the construction of multiagent-based scenarios. Richness, believability and variety of scenarios are inseparable from the en...
Paul Hsueh-Min Chang, Kuang-Tai Chen, Yu-Hung Chie...
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
We study the interplay between argumentation and belief revision within the MAS framework. When an agent uses an argument to persuade another one, he must consider not only the pro...
Although anticipation is an important part of creating believable behaviour, it has had but a secondary role in the field of life-like characters. In this paper, we show how a sim...
We introduce BotSwindler, a bait injection system designed to delude and detect crimeware by forcing it to reveal during the exploitation of monitored information. The implementati...
Brian M. Bowen, Pratap V. Prabhu, Vasileios P. Kem...