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» Best Practices for Software Performance Engineering
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ISPASS
2010
IEEE
14 years 2 months ago
Runahead execution vs. conventional data prefetching in the IBM POWER6 microprocessor
After many years of prefetching research, most commercially available systems support only two types of prefetching: software-directed prefetching and hardware-based prefetchers u...
Harold W. Cain, Priya Nagpurkar
ICSE
2007
IEEE-ACM
14 years 7 months ago
POLUS: A POwerful Live Updating System
This paper presents POLUS, a software maintenance tool capable of iteratively evolving running software into newer versions. POLUS's primary goal is to increase the dependabi...
Haibo Chen, Jie Yu, Rong Chen, Binyu Zang, Pen-Chu...
COMPSAC
2010
IEEE
13 years 5 months ago
Using Load Tests to Automatically Compare the Subsystems of a Large Enterprise System
Enterprise systems are load tested for every added feature, software updates and periodic maintenance to ensure that the performance demands on system quality, availability and res...
Haroon Malik, Bram Adams, Ahmed E. Hassan, Parmind...
IE
2007
13 years 9 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
ICSE
2009
IEEE-ACM
14 years 2 months ago
Lightweight fault-localization using multiple coverage types
Lightweight fault-localization techniques use program coverage to isolate the parts of the code that are most suspicious of being faulty. In this paper, we present the results of ...
Raúl A. Santelices, James A. Jones, Yanbing...