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CVPR
2009
IEEE
15 years 2 months ago
Building a database of 3D scenes from user annotations
In this paper, we wish to build a high quality database of images depicting scenes, along with their real-world threedimensional (3D) coordinates. Such a database is useful for ...
Antonio B. Torralba, Bryan C. Russell
CHI
2005
ACM
14 years 8 months ago
Improving web accessibility using content-aware plug-ins
This paper describes a novel approach to improve blind and visually impaired people's access to the Web by using a content-aware Web browser plug-in coupled with audio and ha...
Wai Yu, Graham McAllister, Philip Strain, Ravi Kub...
ACMACE
2005
ACM
13 years 9 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
GRAPHICSINTERFACE
2007
13 years 9 months ago
A mixing board interface for graphics and visualization applications
We use a haptically enhanced mixing board with a video projector as an interface to various data visualization tasks. We report results of an expert review with four participants,...
Matthew Crider, Steven Bergner, Thomas N. Smyth, T...
ICB
2007
Springer
207views Biometrics» more  ICB 2007»
13 years 11 months ago
Super-Resolved Faces for Improved Face Recognition from Surveillance Video
Characteristics of surveillance video generally include low resolution and poor quality due to environmental, storage and processing limitations. It is extremely difficult for comp...
Frank Lin, Clinton Fookes, Vinod Chandran, Sridha ...