Real-world face recognition systems often have to face the single sample per person (SSPP) problem, that is, only a single training sample for each person is enrolled in the datab...
In ubiquitous computing, behavior routine learning is the process of mining the context-aware data to find interesting rules on the user’s behavior, while preference learning tri...
: Adaptive hypermedia systems (AHS) have typically been geared towards one specific application or application area, in most cases related to education. The AHA (Adaptive Hypermedi...
Paul De Bra, A. T. M. Aerts, Geert-Jan Houben, Hon...
Learning styles, as well as the best ways of responding with corresponding instructional strategies, have been intensively studied in the classical educational (classroom) setting...
Writer independent handwriting recognition systems are limited in their accuracy, primarily due the large variations in writing styles of most characters. Samples from a single ch...