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VRST
2006
ACM
14 years 1 months ago
Utilizing jump flooding in image-based soft shadows
This paper studies the usage of the GPU as a collection of groups of related processing units, where each group communicates in some way to complete a computation efficiently and...
Guodong Rong, Tiow Seng Tan
CA
1998
IEEE
13 years 11 months ago
Interactive Animation of Soft Shadows
Shadows are of great importance to computer graphics, especially for interactive animation due to the visual cues which they provide. Most research in the field of dynamic shadowi...
Adam D. Worrall, David Hedley, Derek J. Paddon
CGF
2006
126views more  CGF 2006»
13 years 7 months ago
Soft Shadow Maps: Efficient Sampling of Light Source Visibility
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by providing visual cues about the shape and position of objects. Several recent alg...
Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Je...
GRAPHICSINTERFACE
2008
13 years 9 months ago
Quality scalability of soft shadow mapping
Recently, several soft shadow mapping algorithms have been introduced which extract micro-occluders from a shadow map and backproject them on the light source to approximately det...
Michael Schwarz, Marc Stamminger
TOG
2008
120views more  TOG 2008»
13 years 7 months ago
Real-time, all-frequency shadows in dynamic scenes
Shadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate, real-time solutions, but are hard to ex...
Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bek...