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EUROGRAPHICS
2010
Eurographics
13 years 8 months ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
SI3D
1992
ACM
13 years 11 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
CVPR
2009
IEEE
14 years 2 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...
WACV
2007
IEEE
14 years 1 months ago
Facial Strain Pattern as a Soft Forensic Evidence
The success of forensic identification largely depends on the availability of strong evidence or traces that substantiate the prosecution hypothesis that a certain person is guil...
Vasant Manohar, Dmitry B. Goldgof, Sudeep Sarkar, ...
SIGGRAPH
1999
ACM
13 years 11 months ago
Direct Illumination with Lazy Visibility Evaluation
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
David Hart, Philip Dutré, Donald P. Greenbe...