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ICALP
2007
Springer
14 years 3 months ago
Perfect Information Stochastic Priority Games
We introduce stochastic priority games — a new class of perfect information stochastic games. These games can take two different, but equivalent, forms. In stopping priority ga...
Hugo Gimbert, Wieslaw Zielonka
WEA
2007
Springer
107views Algorithms» more  WEA 2007»
14 years 3 months ago
Trunk Packing Revisited
For trunk packing problems only few approximation schemes are known, mostly designed for the European standard DIN 70020 [6] with equally sized boxes [8, 9, 11, 12]. In this paper ...
Ernst Althaus, Tobias Baumann, Elmar Schömer,...
CSFW
2006
IEEE
14 years 3 months ago
Secrecy by Typing and File-Access Control
Secrecy properties can be guaranteed through a combination of static and dynamic checks. The static checks may include the application of special type systems with notions of secr...
Avik Chaudhuri, Martín Abadi
ESCIENCE
2006
IEEE
14 years 3 months ago
User Programmable Virtualized Networks
This paper introduces the concept of a User Programmable Virtualized Network, which allows networks to deliver application specific services using network element components that ...
Robert J. Meijer, Rudolf J. Strijkers, Leon Gomman...
ICTAI
2006
IEEE
14 years 3 months ago
Intelligent Optimization via Learnable Evolution Model
A new method for optimizing complex functions and systems is described that employs Learnable Evolution Model (LEM), a form of non-Darwinian evolutionary computation guided by mac...
Ryszard S. Michalski, Janusz Wojtusiak, Kenneth A....