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» Blending Images for Texturing 3D Models
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FGR
2006
IEEE
157views Biometrics» more  FGR 2006»
14 years 1 months ago
Morphable Face Reconstruction with Multiple Images
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
Ming Zhao 0003, Tat-Seng Chua, Terence Sim
ISBI
2011
IEEE
12 years 11 months ago
3D segmentation of rodent brain structures using Active Volume Model with shape priors
Object boundary extraction is an important task in brain image analysis. Acquiring detailed 3D representations of the brain structures could improve the detection rate of diseases...
Shaoting Zhang, Junzhou Huang, Mustafa Gökhan...
MICCAI
2007
Springer
14 years 1 months ago
Robust Autonomous Model Learning from 2D and 3D Data Sets
In this paper we propose a weakly supervised learning algorithm for appearance models based on the minimum description length (MDL) principle. From a set of training images or volu...
Georg Langs, Rene Donner, Philipp Peloschek, Horst...
CVPR
2007
IEEE
14 years 9 months ago
A linear estimation method for 3D pose and facial animation tracking
This paper presents an approach that incorporates Canonical Correlation Analysis (CCA) for monocular 3D face pose and facial animation estimation. The CCA is used to find the depe...
Franck Davoine, José Alonso Ybá&ntil...
CIARP
2009
Springer
14 years 2 months ago
3D and Appearance Modeling from Images
This paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the princi...
Peter F. Sturm, Amaël Delaunoy, Pau Gargallo,...