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» Blending Images for Texturing 3D Models
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SMILE
1998
Springer
14 years 29 days ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
CVPR
2007
IEEE
14 years 10 months ago
Flexible Object Models for Category-Level 3D Object Recognition
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
Akash Kushal, Cordelia Schmid, Jean Ponce
SIGGRAPH
1998
ACM
14 years 29 days ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
3DIM
2007
IEEE
14 years 3 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
AVBPA
2005
Springer
350views Biometrics» more  AVBPA 2005»
14 years 2 months ago
Pose Invariant Face Recognition Under Arbitrary Illumination Based on 3D Face Reconstruction
Pose and illumination changes from picture to picture are two main barriers toward full automatic face recognition. In this paper, a novel method to handle both pose and lighting c...
Xiujuan Chai, Laiyun Qing, Shiguang Shan, Xilin Ch...