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» Blending Images for Texturing 3D Models
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CG
2004
Springer
13 years 8 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
ICIP
2007
IEEE
14 years 3 months ago
Face Recognition using a Fast Model Synthesis from a Profile and a Frontal View
In our previous work we presented a new 2D-3D mixed face recognition scheme called Partial Principal Component Analysis (P2 CA) [1]. The main contribution of P2 CA is that it uses...
Antonio Rama, Francesc Tarres
CVPR
2009
IEEE
15 years 3 months ago
A Robust Approach for Automatic Registration of Aerial Images with Untextured Aerial LiDAR Data
Airborne LiDAR technology draws increasing interest in large-scale 3D urban modeling in recent years. 3D Li- DAR data typically has no texture information. To generate photo-rea...
Lu Wang, Ulrich Neumann
ICIP
2003
IEEE
14 years 10 months ago
Classification of textures seen from different distances and under varying illumination direction
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
Xavier Lladó, Joan Martí, Maria Petr...
ICIP
1997
IEEE
14 years 10 months ago
Model-Based Estimation of Facial Expression Parameters from Image Sequences
In this paper we present a model-based algorithm for the estimation of 3D motion and the analysis of facial expressions of a speaking person. A set of facial animation parameters ...
Peter Eisert, Bernd Girod