This paper shows how computational Riemannian manifold can be used to solve several problems in computer vision and graphics. Indeed, Voronoi segmentations and Delaunay graphs comp...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
We consider the case of a virtual world of peers that are organized in an overlay built by Delaunay Triangulation. Application layer routing is used to determine the path taken in...
Abstract—We propose a new geometric spanner for wireless ad hoc networks, which can be constructed efficiently in a distributed manner. It integrates the connected dominating se...
This paper presents a new computational method for fully automated triangular mesh generation, consistently applicable to wire-frame, surface, solid, and nonmanifold geometries. T...