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» Boosted deformable model for human body alignment
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ICCV
2009
IEEE
15 years 14 days ago
Learning Deformable Action Templates from Crowded Videos
In this paper, we present a Deformable Action Template (DAT) model that is learnable from cluttered real-world videos with weak supervisions. In our generative model, an action ...
Benjamin Yao, Song-Chun Zhu
AMFG
2005
IEEE
244views Biometrics» more  AMFG 2005»
14 years 1 months ago
Automatic 3D Facial Expression Analysis in Videos
We introduce a novel framework for automatic 3D facial expression analysis in videos. The preliminary results were demonstrated by editing the facial expression with facial recogni...
Ya Chang, Marcelo Bernardes Vieira, Matthew Turk, ...
CA
1998
IEEE
13 years 11 months ago
Facial Deformations for MPEG-4
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...
CA
1999
IEEE
13 years 11 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
CGF
1999
186views more  CGF 1999»
13 years 7 months ago
Animating Sand, Mud, and Snow
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...