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CHI
2010
ACM
14 years 2 months ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
HOST
2008
IEEE
14 years 2 months ago
Detecting Malicious Inclusions in Secure Hardware: Challenges and Solutions
This paper addresses a new threat to the security of integrated circuits (ICs) used in safety critical, security and military systems. The migration of IC fabrication to low-cost ...
Xiaoxiao Wang, Mohammad Tehranipoor, Jim Plusquell...
ESCIENCE
2006
IEEE
14 years 1 months ago
The Effectiveness of Threshold-Based Scheduling Policies in BOINC Projects
Several scientific projects use BOINC (Berkeley Open Infrastructure for Network Computing) to perform largescale simulations using volunteers’ computers (workers) across the Int...
Trilce Estrada, David A. Flores, Michela Taufer, P...
ACMDIS
2006
ACM
14 years 1 months ago
"It's Just a Method!": a pedagogical experiment in interdisciplinary design
In the excitement of the cognitive revolution, Simon proposed a way of thinking about design that promised to make it more manageable and cognitive: to think of design as a planni...
Steve R. Harrison, Maribeth Back, Deborah G. Tatar
ACMDIS
2006
ACM
14 years 1 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver