We present Fitster, a social visualization interface that supports fitness motivation among busy people struggling to exercise. Among our pilot group of busy graduate students, we...
Noor Ali-Hasan, Diana Gavales, Andrew Peterson, Ma...
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
This paper investigates the suitability of current phrase sets available in HCI for use with children in text entry experiments. It first examines the use of phrase sets within te...
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...