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UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
HUC
2010
Springer
13 years 8 months ago
Remarkable objects: supporting collaboration in a creative environment
(a) (b) Figure 1: (a) CAM running on an iPhone; (b) Reading a design sketch using Microsoft's TagReader client. In this paper, we report the results of a field trial of a Ubi...
Dhaval Vyas, Anton Nijholt, Dirk Heylen, Alexander...
VRST
1999
ACM
13 years 12 months ago
The London Travel Demonstrator
Travel can be a stressful experience and it is an activity that is difficult to prepare for in advance. Although maps, routes and landmarks can be memorised, travellers do not get...
Anthony Steed, Emmanuel Frécon, Anneli Avat...
ECTEL
2006
Springer
13 years 11 months ago
Evaluation of Virtual Learning Environments Using Logs and Social Networks
The paper presents an evaluation method for e-learning platforms, based on different types of measurements collected in logs of interactions during learning sessions, and on the an...
Vlad Posea, Dan Mihaila, Stefan Trausan-Matu, Vale...
ICSE
2009
IEEE-ACM
14 years 2 months ago
An environment for synchronous software development
Collaboration is essential for the development of complex software systems. When a team of developers is geographically distributed, collaboration aspects –such as awareness, co...
Lile Hattori, Michele Lanza