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TOG
2008
108views more  TOG 2008»
13 years 10 months ago
A virtual restoration stage for real-world objects
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
Daniel G. Aliaga, Alvin J. Law, Yu Hong Yeung
MANSCI
2007
100views more  MANSCI 2007»
13 years 10 months ago
Dynamic Assortment with Demand Learning for Seasonal Consumer Goods
Companies such as Zara and World Co. have recently implemented novel product development processes and supply chain architectures enabling them to make more product design and ass...
Felipe Caro, Jérémie Gallien
SIAMIS
2011
13 years 5 months ago
Gradient-Based Methods for Sparse Recovery
The convergence rate is analyzed for the sparse reconstruction by separable approximation (SpaRSA) algorithm for minimizing a sum f(x) + ψ(x), where f is smooth and ψ is convex, ...
William W. Hager, Dzung T. Phan, Hongchao Zhang
CHI
2011
ACM
13 years 2 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
EUROSYS
2011
ACM
13 years 2 months ago
Symbolic crosschecking of floating-point and SIMD code
We present an effective technique for crosschecking an IEEE 754 floating-point program and its SIMD-vectorized version, implemented in KLEE-FP, an extension to the KLEE symbolic ...
Peter Collingbourne, Cristian Cadar, Paul H. J. Ke...