Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
We report the performance of NOW-Sort, a collection of sorting implementations on a Network of Workstations (NOW). We find that parallel sorting on a NOW is competitive to sortin...
Andrea C. Arpaci-Dusseau, Remzi H. Arpaci-Dusseau,...
A unicast-based multicasting algorithm is presented for arbitrary interconnection networks arising in switchbased networks of workstations. The algorithm is optimal with respect t...
Ran Libeskind-Hadas, Dominic Mazzoni, Ranjith Raja...
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
Distributed shared objects are a well known approach to achieve independenceof the memory model for parallel programming. The illusion of shared (global) objects is a conabstracti...