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IPPS
1998
IEEE
14 years 21 days ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
SIGMOD
1997
ACM
135views Database» more  SIGMOD 1997»
14 years 19 days ago
High-Performance Sorting on Networks of Workstations
We report the performance of NOW-Sort, a collection of sorting implementations on a Network of Workstations (NOW). We find that parallel sorting on a NOW is competitive to sortin...
Andrea C. Arpaci-Dusseau, Remzi H. Arpaci-Dusseau,...
IPPS
1998
IEEE
14 years 21 days ago
Optimal Contention-Free Unicast-Based Multicasting in Switch-Based Networks of Workstations
A unicast-based multicasting algorithm is presented for arbitrary interconnection networks arising in switchbased networks of workstations. The algorithm is optimal with respect t...
Ran Libeskind-Hadas, Dominic Mazzoni, Ranjith Raja...
HPDC
2006
IEEE
14 years 2 months ago
WOW: Self-Organizing Wide Area Overlay Networks of Virtual Workstations
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
HIPS
1998
IEEE
14 years 21 days ago
Implementing Automatic Coordination on Networks of Workstations
Distributed shared objects are a well known approach to achieve independenceof the memory model for parallel programming. The illusion of shared (global) objects is a conabstracti...
Christian Weiß, Jürgen Knopp, Hermann H...