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SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
13 years 7 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
ASSETS
2010
ACM
13 years 2 months ago
Broadening accessibility through special interests: a new approach for software customization
Individuals diagnosed with autism spectrum disorder (ASD) often fixate on narrow, restricted interests. These interests can be highly motivating, but they can also create attentio...
Robert R. Morris, Connor R. Kirschbaum, Rosalind W...
BEHAVIOURIT
2007
91views more  BEHAVIOURIT 2007»
13 years 7 months ago
Reality is our laboratory: communities of practice in applied computer science
This paper presents a longitudinal study of the course ‘High-tech Entrepreneurship and New Media’. The course design is based on socio-cultural theories of learning and consid...
Markus Rohde, Ralf Klamma, Matthias Jarke, Volker ...
SIGCSE
2008
ACM
110views Education» more  SIGCSE 2008»
13 years 7 months ago
Innovating our self image
ion." These images do not foster collaboration with other fields and do not excite the curiosity of young people. In this session, Astrachan and Denning will discuss what they...
Owen L. Astrachan, Peter J. Denning