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ISM
2005
IEEE
109views Multimedia» more  ISM 2005»
14 years 3 months ago
Advances in X3D multi-user virtual environments
This paper presents the current state of the art in web3d multi-user technologies and more specifically networked virtual environment platforms that support the X3D standard, whic...
Christos Bouras, Alexandros Panagopoulos, Thrasyvo...
PCM
2007
Springer
160views Multimedia» more  PCM 2007»
14 years 3 months ago
3D Tracking of a Soccer Ball Using Two Synchronized Cameras
Abstract. We propose an adaptive method that can estimate 3D position of a soccer ball by using two viewpoint videos. The 3D position of a ball is essential to realize a 3D free vi...
Norihiro Ishii, Itaru Kitahara, Yoshinari Kameda, ...
BMVC
2010
13 years 7 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
3DOR
2010
13 years 4 months ago
Semantics-Driven Approach for Automatic Selection of Best Views of 3D Shapes
We introduce a new framework for the automatic selection of the best views of 3D models. The approach is based on the assumption that models belonging to the same class of shapes ...
Hamid Laga
CGIM
2003
13 years 11 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin