The work presented here solves two major problems of hand pose recognition: (A) determining what pose is shown in a given, input picture and (B) detecting the presence of a known ...
This paper presents Whizz, a system for building animated interactive applications. We describe its musical metaphor, and its underlying model based on streams and events. We anal...
Component-based software can be used to develop highly modular simulation environments supporting high reusability of software components. This paper examines a case study in whic...
Formal modeling of complex systems is a non-trivial task, especially if a formal method does not facilitate separate development of the components of a system. This paper describes...
Petros Kefalas, George Eleftherakis, Evangelos Keh...
In this paper, we make some analysis on the FitzHugh-Nagumo model and improve it to build a neural network, and the network is used to implement visual selection and attention shif...