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» Building Credible Input Models
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UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
RE
2004
Springer
14 years 27 days ago
Goal-Oriented Requirements Animation
Requirements engineers need to make sure that the requirements models and specifications they are building do accurately capture what stakeholders really want. Requirements animat...
Hung Tran Van, Axel van Lamsweerde, Philippe Masso...
3DIM
2003
IEEE
14 years 26 days ago
Next View Planning for a Combination of Passive and Active Acquisition Techniques
In order to create a complete three-dimensional model of an object based on its two-dimensional images, the images have to be acquired from different views. An increasing number o...
Robert Sablatnig, Srdan Tosovic, Martin Kampel
WSC
2008
13 years 10 months ago
Simulation and optimization for construction repetitive projects using promodel and simrunner
We introduce a new approach, called Relative Start and Idle Time (RSIT), to solve probabilistic scheduling problems of construction repetitive projects. RSIT is a process of deter...
Chachrist Srisuwanrat, Photios G. Ioannou, Omer Ts...
WOSP
2005
ACM
14 years 1 months ago
From UML to LQN by XML algebra-based model transformations
The change of focus from code to models promoted by OMG's Model Driven Development raises the need for verification of nonfunctional characteristics of UML models, such as pe...
Gordon Ping Gu, Dorina C. Petriu