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ICPR
2002
IEEE
14 years 9 months ago
Automatic Recognition of Eye Blinking in Spontaneously Occurring Behavior
Previous research in automatic facial expression recognition has been limited to recognition of gross expression categories (e.g., joy or anger) in posed facial behavior under wel...
Tsuyoshi Moriyama, Takeo Kanade, Jeffrey F. Cohn, ...
ACHI
2009
IEEE
14 years 3 months ago
A Model-Driven Development Approach Focusing Human Interaction
Human interaction like entering some data, making decisions etc. has to be dealt with as an integral part of today’s business processes and the supporting IT likewise. Hence, hu...
Stefan Link, Philip Hoyer, Tilmann Kopp, Sebastian...
MM
2003
ACM
168views Multimedia» more  MM 2003»
14 years 1 months ago
Interacting with audio streams for entertainment and communication
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Mat C. Hans, Mark T. Smith
BCSHCI
2008
13 years 9 months ago
Workshop HCI for medicine and health care (HCI4MED)
Ensuring good usability can be seen as the key success factor in our whole digital world: technology must support people. In particular, Medicine and Healthcare are currently subj...
Andreas Holzinger, Harold W. Thimbleby, Russell Be...
CIE
2010
Springer
13 years 5 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek