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» Building Models of Animals from Video
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AMDO
2006
Springer
13 years 11 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
UIST
1996
ACM
14 years 18 hour ago
Using the Multi-Layer Model for Building Interactive Graphical Applications
Most interactive graphical applications that use direct manipulation are built with low-level libraries such as Xlib because the graphic and interaction models of higher-level too...
Jean-Daniel Fekete, Michel Beaudouin-Lafon
MICCAI
2010
Springer
13 years 6 months ago
Model-Based Multi-view Fusion of Cinematic Flow and Optical Imaging
Bioluminescence imaging (BLI) offers the possibility to study and image biology at molecular scale in small animals with applications in oncology or gene expression studies. Here ...
Mickael Savinaud, Martin de La Gorce, Serge Maitre...
CCGRID
2006
IEEE
14 years 1 months ago
Component-Based Modeling, Analysis and Animation
Component-based software construction is widely used in a variety of applications, from embedded environments to grid computing. However, errors in these applications and systems ...
Jeff Kramer