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ICIP
2001
IEEE
14 years 9 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
IPCV
2007
13 years 9 months ago
Tracking Multiple Sports Players for Mobile Display
- An architecture system and a method for tracking people are presented for sports applications. The system’s input is video data from static camera and the output is the real wo...
Andreas Aristidou, Paul Pangalos, Hamid Aghvami
PAKDD
2009
ACM
171views Data Mining» more  PAKDD 2009»
14 years 14 days ago
Detecting Abnormal Events via Hierarchical Dirichlet Processes
Abstract. Detecting abnormal event from video sequences is an important problem in computer vision and pattern recognition and a large number of algorithms have been devised to tac...
Xian-Xing Zhang, Hua Liu, Yang Gao, Derek Hao Hu
CA
1999
IEEE
14 years 7 days ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou