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» Building Models of Animals from Video
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TOG
2002
114views more  TOG 2002»
13 years 7 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
SIGGRAPH
1997
ACM
14 years 3 days ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 2 months ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...
SIGGRAPH
2010
ACM
14 years 13 days ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
CVPR
2007
IEEE
14 years 10 months ago
Leveraging temporal, contextual and ordering constraints for recognizing complex activities in video
We present a scalable approach to recognizing and describing complex activities in video sequences. We are interested in long-term, sequential activities that may have several par...
Benjamin Laxton, Jongwoo Lim, David J. Kriegman