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MIS
2006
Springer
159views Multimedia» more  MIS 2006»
13 years 7 months ago
Personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Tomislav Kosutic, Miran Mosmondor, Ivan Andrisek, ...
AIIDE
2008
13 years 10 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
NIPS
2007
13 years 9 months ago
A probabilistic model for generating realistic lip movements from speech
The present work aims to model the correspondence between facial motion and speech. The face and sound are modelled separately, with phonemes being the link between both. We propo...
Gwenn Englebienne, Tim Cootes, Magnus Rattray
WACV
2008
IEEE
14 years 2 months ago
Tracking Down Under: Following the Satin Bowerbird
Sociobiologists collect huge volumes of video to study animal behavior (our collaborators work with 30,000 hours of video). The scale of these datasets demands the development of ...
Aniruddha Kembhavi, Ryan Farrell, Yuancheng Luo, D...
ICCV
1999
IEEE
14 years 9 months ago
Resynthesizing Facial Animation through 3D Model-based Tracking
Given video footage of a person's face, we present new techniques to automatically recover the face position and the facial expression from each frame in the video sequence. ...
Frederic H. Pighin, Richard Szeliski, David Salesi...