: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
Securing ad hoc networks in a fully self-organized way is effective and light-weight, but fails to accomplish trust initialization in many trust deficient scenarios. To overcome t...
Kui Ren, Tieyan Li, Zhiguo Wan, Feng Bao, Robert H...
Economic principles are increasingly being suggested for addressing some complex issues related to distributed resource allocation for QoS (Quality of Service) enhancement. Many p...
Building a campus-wide wireless LAN measurement system faces many efficiency, scalability and security challenges. To address these challenges, we developed a distributed Wi-Fi sni...