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CHI
2003
ACM
14 years 8 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
WWW
2002
ACM
14 years 8 months ago
A probabilistic approach to automated bidding in alternative auctions
This paper presents an approach to develop bidding agents that participate in multiple alternative auctions, with the goal of obtaining an item at the lowest price. The approach c...
Marlon Dumas, Lachlan Aldred, Guido Governatori, A...
HCI
2009
13 years 5 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
ICSE
2010
IEEE-ACM
14 years 15 days ago
Codebook: discovering and exploiting relationships in software repositories
Large-scale software engineering requires communication and collaboration to successfully build and ship products. We conducted a survey with Microsoft engineers on inter-team coo...
Andrew Begel, Yit Phang Khoo, Thomas Zimmermann
ICDCN
2010
Springer
14 years 2 months ago
An Intelligent IT Infrastructure for the Future
The proliferation of new modes of communication and collaboration has resulted in an explosion of digital information. To turn this challenge into an opportunity, the IT industry ...
Prith Banerjee