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» Building an Ontology of Visualization
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SI3D
2003
ACM
14 years 29 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
COOPIS
2002
IEEE
14 years 21 days ago
PROLOG/RDBMS Integration in the NED Intelligent Information System
Abstract. The following paper describes recent work on NED-2, an intelligent information system for ecosystem management currently in development by the USDA Forest Service. Using ...
Frederick Maier, Donald Nute, Walter D. Potter, Ji...
SIGMETRICS
2010
ACM
143views Hardware» more  SIGMETRICS 2010»
14 years 16 days ago
Practical performance models for complex, popular applications
Perhaps surprisingly, no practical performance models exist for popular (and complex) client applications such as Adobe’s Creative Suite, Microsoft’s Office and Visual Studio...
Eno Thereska, Bjoern Doebel, Alice X. Zheng, Peter...
ECCV
2010
Springer
13 years 12 months ago
Predicting Facial Beauty without Landmarks
A fundamental task in artificial intelligence and computer vision is to build machines that can behave like a human in recognizing a broad range of visual concepts. This paper aims...
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...