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» Building an Ontology of Visualization
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C5
2004
IEEE
13 years 11 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
CHI
2005
ACM
13 years 9 months ago
Designing human friendly human interaction proofs (HIPs)
HIPs, or Human Interactive Proofs, are challenges meant to be easily solved by humans, while remaining too hard to be economically solved by computers. HIPs are increasingly used ...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
COMPSAC
2007
IEEE
13 years 9 months ago
Towards End User Service Composition
The popularity of Service Oriented Computing (SOC) brings a large number of distributed, well-encapsulated and reusable services all over internet, and makes it possible to create...
Xuanzhe Liu, Gang Huang, Hong Mei
MVA
2007
211views Computer Vision» more  MVA 2007»
13 years 9 months ago
Vision-based UAV Navigation in Mountain Area
Most vision-based UAV (Unmanned Aerial Vehicle) navigation algorithms extract manmade features such as buildings or roads, which are well structured in urban terrain, using the CC...
Jihwan Woo, Kilho Son, Teng Li, Gwan Sung Kim, In-...
CIDR
2003
106views Algorithms» more  CIDR 2003»
13 years 9 months ago
Speculative Query Processing
Speculation is an every day phenomenon whereby one acts in anticipation of particular conditions that are likely to hold in the future. Computer science research has seen many suc...
Neoklis Polyzotis, Yannis E. Ioannidis