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WINE
2010
Springer
154views Economy» more  WINE 2010»
13 years 6 months ago
The Good, The Bad and The Cautious: Safety Level Cooperative Games
Abstract. We study safety level coalitions in competitive games. Given a normal form game, we define a corresponding cooperative game with transferable utility, where the value of ...
Yoram Bachrach, Maria Polukarov, Nicholas R. Jenni...
CE
2006
161views more  CE 2006»
13 years 8 months ago
Applying an authentic, dynamic learning environment in real world business
This paper describes a dynamic computer-based business learning environment and the results from applying it in a real-world business organization. We argue for using learning too...
Timo Lainema, Sami Nurmi
HICSS
2008
IEEE
174views Biometrics» more  HICSS 2008»
14 years 3 months ago
Business and IT Governance Alignment Simulation Essay on a Business Process and IT Service Model
One of the main concerns of IT governance is IT’s delivery of value to the business, which is driven by strategic business and IT alignment (SBITA). How to operationally assess ...
Enrique Silva, Yves Chaix
CAISE
2006
Springer
14 years 12 days ago
Enhancing trust and buy-in from business: a platform for business -driven development of B2B transactions
A measure for the quality of software is the extent to which it corresponds to the business objectives and requirements it was designed for. The earlier those who elicit the requir...
Michael Schmitt, Bertrand Grégoire, Stefan ...
ACG
2009
Springer
14 years 3 months ago
Incongruity-Based Adaptive Game Balancing
Abstract. Commercial games have various methods of game balancing, which modify the game’s entertainment value for players of different skill levels. This paper presents a way o...
Giel van Lankveld, Pieter Spronck, H. Jaap van den...