Workflow and Web Services have the main role in the development and in the realisation of B2B architectures. In this context, the principal target is to compose many services supp...
Francesco Calabrese, Giovanni Di Dio, Anna Rita Fa...
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Scheduling divisible loads in distributed systems is the subject of Divisible Load Theory (DLT). In this paper we show that coalitional game theory is a natural fit for modeling ...
d Abstract) Marcin Jurdzi´nski and Ashutosh Trivedi Department of Computer Science, University of Warwick, UK In a reachability-time game, players Min and Max choose moves so that...