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RSP
2007
IEEE
139views Control Systems» more  RSP 2007»
14 years 1 months ago
Rapid Prototyping of Distributed Real-Time Embedded Systems Using the AADL and Ocarina
Building Distributed Real-Time Embedded systems requires a stringent methodology, from early requirements capture to full implementation. However, there is a strong link between t...
Jérôme Hugues, Bechir Zalila, Laurent...
MAGS
2006
150views more  MAGS 2006»
13 years 7 months ago
The Agent-Rule-Class framework for Multi-Agent Systems
Multi-Agent Systems (MAS) have become increasingly mature, but this maturity does not make the traditional Object Oriented (OO) approaches obsolete. On the contrary, building MAS i...
Liang Xiao 0002, Des Greer
APSEC
2006
IEEE
14 years 1 months ago
A Practical Estimation Method for Complex RE
Software projects typically require effort estimation from the Software Development Life Cycle (SDLC) staff at the commencement of the software development activities. Inaccuracie...
Bhavani Palyagar, Frank Moisiadis
WSC
1990
13 years 8 months ago
Model generation issues in a simulation support environment
This paper provides an overview of a simulation support environment and presents a discussion of a number of issues related to the generation of a simulation model. The need for a...
Osman Balci, Richard E. Nance, E. Joseph Derrick, ...
SIGSOFT
2010
ACM
13 years 5 months ago
Golden implementation driven software debugging
The presence of a functionally correct golden implementation has a significant advantage in the software development life cycle. Such a golden implementation is exploited for soft...
Ansuman Banerjee, Abhik Roychoudhury, Johannes A. ...