Autonomous robots need the ability to move purposefully and without human intervention in real-world environments that have not been speci cally engineered for them. These environm...
In this paper we show a reduction from the Unique Games problem to the problem of approximating MAX-CUT to within a factor of GW + , for all > 0; here GW .878567 denotes the a...
Subhash Khot, Guy Kindler, Elchanan Mossel, Ryan O...
: Persistenzframeworks sind komplexe Softwarelösungen für die Speicherung und das Auffinden von Objekten in relationalen Datenbanken. Immer wichtiger für die Weiterentwicklung s...
We investigate if WiFi access can be used to augment 3G capacity in mobile environments. We first conduct a detailed study of 3G and WiFi access from moving vehicles, in three dif...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...